August 7, 2012

If you have made it here, you have:
1. Logged in using your new password.
2. Opened Google Chrome.
3. Navigated to http://logosmsit.wikispaces.com
Now you need to:
1. Read the Student Account Guidelines for your Google account.
Then we will:
1. Review the student account guidelines together.
2. Refresh our typing skills using http://www.typingtest.com.

August 9, 2012

Today we will:
1. Type for a few minutes on TypingTest.com
2. Work on the Good Idea/Bad Idea activity on Google Docs.

August 13, 2012

Today we will:
1. Finish the Good Idea/Bad Idea activity on Google Docs.
2. When you are done, you may log into http://www.typingweb.com (using your provided username) to keep working on your typing. Remember that your goal for the year needs to be to reach 50 wpm.

August 15, 2012

Today we will:
1. Watch
http://www.brainpop.com/artsandmusic/artconcepts/copyright/
then we will take the quiz. (You can log in to BrainPop using Username: logosinternational Password: 123456)
2. Then, you can watch:
http://www.commoncraft.com/new-video-copyright-and-creative-commons-0
3. You need to answer these questions (in a Google Doc or Libre Office Writer - you don't need to share this with Miss Hines)
a) What is copyright?
b) What does copyright apply to?
c) What is copyright infringement?
d) What can happen to you if you copying a copyrighted work?
e) What is fair use?
f) In Cambodia, copyright laws don't apply. From a Biblical point of view, why is it important to be aware of copyright and be careful not to infringe on copyrights?
g) How can people who create creative works allow others to use their work without allowing others to take credit for their work?
4. When you are done, you need to create a poster (on Google Docs as a Document, Drawing, or 1 slide Presentation). You need to explain the basics of copyright (from the questions above) to a child who is younger than you. If you need pictures, use http://search.creativecommons.org/ and be sure to give the address of where you got the artwork from!
The poster will be graded out of 10 - 8 marks for covering the information from the questions, and 2 marks for presentation and creativity.

August 17, 2012

Today we will:
1. Finish answering the copyright questions from last time.
2. Make a poster about copyright (see #4 from last time).
3. Done? You may choose one of the following activities:
a) Create a new logo for the MSIT wiki using Google Drawing (in Google Docs)
b) Try out a Khan Academy Computer Science tutorial:
http://www.khanacademy.org/cs
c) You may type! http://www.typingweb.com

August 21, 2012

Announcements:
1. Miss Hines is redesigning the wiki and looking for your ideas.
  • logosmsit.wikispaces.com seems hard for students to remember. Can you suggest a better name for the logosmsit part? (Email suggestions to lhines@asianhope.org)
  • We need a new logo! You can help by designing one. Your design must be less than 150 px by 150 px (ask if you are unsure what this means).
  • Do you have any other suggestions? Email them to Miss Hines!

2. If you are interested in buying headphones, today is your last day to tell Miss Hines via email lhines@asianhope.org.
3. You need to check your email every day. Miss Hines will be doing spot-checks to make sure you are checking your email everyday!
4. Typing requirements.


Today we will:
1. Work to finish our copyright posters. Remember to check the grading scheme (above) - be sure to make it look great!
2. If you are done, you may work on one of these three activities:
a) Create a new logo for the MSIT wiki using Google Drawing (in Google Docs) or Pencil (on your computer - save in Documents)
b) Try out a Khan Academy Computer Science tutorial:http://www.khanacademy.org/cs
c) You may type! http://www.typingweb.com

3. If we have time, we will take a look at our next topic and project in the course.

August 23, 2012

Announcements:
1. Miss Hines is redesigning the wiki and looking for your ideas.
  • logosmsit.wikispaces.com seems hard for students to remember. Can you suggest a better name for the logosmsit part? (Email suggestions to lhines@asianhope.org)
  • We need a new logo! You can help by designing one. Your design must be less than 150 px by 150 px (ask if you are unsure what this means).
  • Do you have any other suggestions? Email them to Miss Hines!
2. Typing requirements.

Today we will:
1. Start with some practice typing. We will do a "benchmark" test today - it won't count for grade, but you need to submit your score so we know where you were at in August! You can submit your score here: http://bit.ly/logos-typing
2. We will look at the next project on Social Issues involving Technology


August 27, 2012 - September 25, 2012

Today we will:
1. Work in groups to research your topic for your Social Issues involving Technology Project. Feel free to divide up the questions between your group members.
2. If you finish your research, feel free to start looking at how you will present your research. Here are a few ideas, but don't feel limited by them:
On your computer (in Edubuntu):
  • Kazzam Screencaster
  • Pencil
  • OpenShot Video Editor

September 27, 2012

We took a typing test and finished up our Social Technology Issues unit with a discussion about Email. Quiz on Wednesday!

October 2, 2012

We are watching Blender videos to learn how to get around in Blender.

Schedule: By October 9, you need to aim to be finished watching through Lesson 1 Part 8.
By October 11, you need to aim to be finished watching through Lesson 1 Part 15.

Exercise02.png


Blender Assignment 1: You must create a shape that looks like the one provided in class.
In order to do this, you must understand orthographic views, selecting vertices, faces, and objects, rotating objects, and extruding faces.
Assignment 1:
Assignment1.png
Due by the end of class on October 24.
Assignment 1 is out of 6 points - one point each for top, bottom, side and camera views being accurate and 2 points for being exact (the lamp may be in a different location).
One possible bonus point is available for making each block a different color.

Done Assignment 1? Please watch videos 2-7, 2-8, and 2-12. Also, see if you can make your rings picture more accurate by re-adding the rings and changing their properties!

Then watch 3:1, 3;2, 3:5, 3:6, 3:10, 3:11. We're headed towards this:
Exercise03.png
When you have finished creating a creature that looks something like this, show it to Miss Hines. Then you may work on Assignment 2.

Assignment 2: Create an Underwater Creature
You must create an underwater creature out of a cube in Blender. Your final project must have these elements:
  • It must have at least 4 appendages (arms, legs, etc.)
  • It must have ears of some sort, (but you may have more than 2)
  • It must have some sort of face
  • It must have a tail somewhere on it's body
  • It must have at least one head
  • It must be smooth looking (like the animal above)
    Rendering takes a good picture, showing the entire creature (no part is cut off)

    Each of the above bullets is worth 2 points, for a total of 14 points.
Done? Watch Lesson 5:1-5. Our next assignment will use this. If you start working on this, see if you can add an appropriate material to your underwater creature.
Really done? Try this tutorial:
http://wiki.blender.org/index.php/Doc:2.6/Manual/Your_First_Animation/1.A_static_Gingerbread_Man

SadMonkeyInAWindow.png
For Assignment 4, you need

Blender Assignment 4 - Animation
The last part of our work with Blender will be on Animation. Animation is a field in which people can spend their entire careers! So, in our class we will only spend a few classes on it, but you can take these skills and continue to learn on your own.

For this assignment, you have freedom to create an animation of your choosing. Your animation must have a minimum of 15 keyframes, 10 objects and at least 5 of those objects should be animated. There must be an example of a location animation, a rotation animation, and an scale animation. You may make up your scene completely from a new idea, or you may try to copy a scene from an animated film. Your animation, however, does not need to be more than a few seconds long (at 24 fps, that’s less than 100 frames). In fact, the shorter it is, the less time it will take to render, which is good!

Every object should have a material in your final animation. You may also use textures, but we have not covered this in class, so you will have to play around with them. In your final rendered scene, you need to be sure that the lighting is good - all characters/objects should be visible and should not have odd shadows on them. You can check by rendering one frame at a time using F12.

So the marking scheme is:
(5 points) At least 15 keyframes
(10 points) At least 10 different objects in the animation scene
(10 points) At least 5 objects are animated
(3 points) Location, rotation, and scaling animations are demonstrated
(10 points) All objects have materials on them
(5 points) Lighting is “good” (see description above)
(2 points) Animation is rendered for submission

Total: /35 marks